

It won the Excellence in Visual Art award at the 12th Annual Independent Games Festiva l and the Best Soundtrack award from PC Gamer in 2009. Released in 2009 to Windows, OS x and Linux, their Adobe Flash game Machinarium received an average score of 85% from critic sites Game Ranking and Metacritic. Some of them have side projects like interactive music video, production design, painting and sculpturing while having game development as the main focus. Jacub team up with several excellent collaborators since the initial success of Samorost – animator Vaclav Blin, musician Tomas ‘Floex’ Dvorak, programmer David Oliva, painter Adolf Lachman, sound maker Tomas ‘Pif’ Dvorak and animator Jaromir Plachy.

Offered free on the studio’s website, its surreal graphics and memorable score made the game stand out. The founder of the studio, Jacub Dvorský, was a student at the Academy of Arts, Architecture and Design in Prague, department of Graphic Design and Visual Communication in 2003 when he created the first Flash Game Samorost. Machinarium was developed by 7 Czech developers over a period of 3 years in Amanita Design. Reviewed often as “a playable piece of art”, the game offers remarkable entertainment experience to its audience.

The world is well-realized, the visuals gorgeous, and the soundtrack arresting. This classic point and click game starring a robot who must retrieve his girlfriend from an evil fiend. Machinarium is an award-winning adventure game developed by Jacub Dvorský and his Czech company Amanita Design.
